Connect with us

Tech

Sysdig raises $189M to monitor containers and apps in the cloud

Published

on

Sysdig

Join Transform 2021 this July 12-16. Register for the AI event of the year.


Sysdig, a container, Kubernetes, and cloud security company, today announced it has closed a $189 million series F round at a $1.19 billion valuation. The funding brings the company’s total raised to $395 million and will be used to grow its R&D teams, as well as sales and marketing. A key emphasis will be on continuing to build ecosystem and channel partnerships around the world, the company says.

Gartner predicts that the public cloud market will reach $304.9 billion in value this year, up from $257.5 billion in 2020.  Modern apps are increasingly built as distributed microservices, leveraging both containers and services. While this shift accelerates innovation, it presents challenges legacy tools are sometimes unable to address. A 2018 Cybersecurity Insiders survey found that 62% of respondents believe misconfiguration is the single biggest threat to cloud security, followed by unauthorized access through the misuse of employee credentials.

Sysdig was launched in 2013 as an open source effort to address the security problems facing enterprises adopting cloud apps. The company created projects to leverage visibility as a foundation for security, including Sysdig and Falco, which have become standards for threat detection and incident response. Falco, which was contributed to the Cloud Native Computing Foundation (CNCF)  in 2018, is now an incubating hosted-level project with nearly 24 million downloads.

Sysdig was founded by Loris Degioanni, a cocreator of Wireshark, the open source packet analyzer used for network troubleshooting, threat investigation, and incident response. “The pandemic accelerated the march to the cloud by a few years, and it exposed to many what we already knew — we are in fact in the midst of a transformative shift in the way applications are developed and secured,” he told VentureBeat via email. “The winner is going to be an innovative open source stack built for secure DevOps, containers, and cloud. The winner will not be a legacy security stack retrofitted for the cloud.”

Sysdig also offers a managed platform that performs image scanning, runtime security, incident response, and continuous monitoring. It delivers alerts on threats, operational issues, and compliance risks with a detailed activity record. Out-of-the-box integrations enable customers to plug into existing workflows.

As Degioanni explained, Sysdig uses machine learning to originate tailored profiles for different container images. The technology learns process and file activity, network connections, and system calls to build profiles for images from which policies can be created. Separately, Sysdig is able to auto-tune open source Falco rules. By observing security events, the platform can determine if behavior is expected or a potential security threat — knowledge it uses to add exceptions to the default Falco ruleset.

Sysdig’s cloud security posture management incorporates the popular Cloud Custodian, an open source project for configuration checks. Last year, Sysdig announced compatibility and support for Prometheus, the CNCF project second in popularity to Kubernetes.

Market rivals

Sysdig competes with rivals like Dome9, Datadog, and Orca Security, which recently raised $210 million to simplify enterprise security with cloud-native tools. Like Sysdig, Orca’s platform helps with compliance across cloud providers and automatically reads a customer’s configuration to detect vulnerabilities, malware, misconfigurations, and authentication risks.

Sysdig

But 2020 was a major growth year for Sysdig, which saw 2.3 times the new annual contract value compared with the previous fiscal year. Sysdig now has “tens of thousands” of users across over 450 enterprise customers, including “dozens” of large global enterprises with an average annual recurring revenue of more than $500,000 across the top 50 purchasing companies.

Third Point Ventures and Premji Invest led Sysdig’s latest funding round, with participation from Accel, Bain Capital Ventures, DFJ Growth, Goldman Sachs, Insight Partners, and Next47. The company employs over 300 people and expects to have more than 450 by 2022.

VentureBeat

VentureBeat’s mission is to be a digital town square for technical decision-makers to gain knowledge about transformative technology and transact.

Our site delivers essential information on data technologies and strategies to guide you as you lead your organizations. We invite you to become a member of our community, to access:

  • up-to-date information on the subjects of interest to you
  • our newsletters
  • gated thought-leader content and discounted access to our prized events, such as Transform 2021: Learn More
  • networking features, and more

Become a member

Continue Reading
Advertisement
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Tech

Former Blizzard and Epic veterans raise $5M for Lightforge Games

Published

on

Former Blizzard and Epic veterans raise $5M for Lightforge Games

Join Transform 2021 this July 12-16. Register for the AI event of the year.


When game companies become successful, they tend to breed offspring. That’s the case with veterans of Blizzard Entertainment and Epic Games, who have raised $5 million to open a new studio called Lightforge Games.

The new studio is based near Epic Games in Raleigh, North Carolina, and its quest is to change how role-playing games are made. The team is developing a new cross-platform, social video game where players have the power to create worlds and tell stories with freedom.

CEO Matt Schembari said in an interview with GamesBeat that the company is hiring people for remote jobs.

“Our blended DNA from both Blizzard and Epic extends to the entire studio at this point,” Schembari said. “About a year ago, a bunch of us got together and have been operating quietly, building up the company and our early game prototypes. We’re testing and validating crazy game ideas that we have been coming up with.”

While he isn’t talking about the game yet, Schembari said the game will be highly social and creative and it will run across multiple platforms.

“We love experiences where players can come together and build worlds together, create stories together, tell stories together, where they’re able to have this kind of emergent gameplay. Telling stories together is really the part that we’re most focused on,” he said. “We really believe that there’s no barrier between creation and play. It’s not user-generated content in the classic sense of you create something and then you publish it and people can download it. It’s a different kind of model than just UGC.”

The funding came from Galaxy Interactive, NetEase Games, Dreamhaven, Maveron, 1UP Ventures, and angel investors from the gaming and tech industries.

One of the surprises is that Dreamhaven is another game startup itself, started by former Blizzard president Mike Morhaime and Amy Morhaime. In a statement, Mike Morhaime said that Lightforge is creating a game in a space with a lot of potential and he is excited about the team’s vision.

Above: Lightforge’s team

Image Credit: Lightforge

Schembari has 20 years of experience and he shipped games played by millions as former lead engineer at Blizzard and director of user interface at Epic Games, where he led the Fortnite platform team.

Other founders include Dan Hertzka, Nathan Fairbanks, Glenn Rane, and Marc Hutcheson. Hertzka is engineering director and he led a team at Fortnite that added the client social layer to the battle royale game. Fairbanks has been games for 13 years and has worked on titles such as Fortnite, Star Wars: The Old Republic, and Elder Scrolls Online. He is serving as studio director. Rane is art director and he has worked on World of Warcraft, Hearthstone, and Diablo Immortal. Hutcheson is product director and he has 18 years of experience in marketing and publishing games such as World of Warcraft, StarCraft II, Overwatch, Diablo III, Fortnite, and Hearthstone.

Lightforge has a total of 11 people and is on the verge of hiring three more. The team brings decades of experience from Epic, Blizzard, Riot, Bioware, and Zenimax Online and have shipped top games such as Fortnite, World of Warcraft, Diablo 3, Star Wars: The Old Republic, Hearthstone, the StarCraft 2 trilogy, Overwatch, Elder Scrolls Online, and more.

Lightforge is an all-remote studio where employees can work and live nearly anywhere. Schembari said that his startup received multiple offers and went with Galaxy Interactive as the lead investor because of their understanding about games and online communities.

“We are all remote and have been since the very beginning and this is something that was really important to us,” Schembari said. “One of our values is to really think about embracing empathy with everything we do. And, in particular, in the case of being all remote. We’ve all lived the experience that one of the most disruptive things you can do to someone’s life is to ask them to relocate for a job. And that was something that we really just strongly didn’t want to do. We are now at a point both technologically and culturally where you can totally work remotely.”

GamesBeat

GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it.

How will you do that? Membership includes access to:

  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and “open office” events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties

Become a member

Continue Reading

Tech

Amazon’s SaaS Boost tool addresses dev challenges

Published

on

AWS SaaS Boost

Join Transform 2021 this July 12-16. Register for the AI event of the year.


Amazon today open-sourced Amazon Web Services (AWS) SaaS Boost, an open source tool that helps software developers migrate their existing solutions to software-as-a-service (SaaS) delivery models. Amazon says that SaaS Boost — which launched in preview at AWS Re:Invent 2020 — has the potential to offload development efforts by supporting app transformations to SaaS, freeing up developers to focus on other aspects.

SaaS apps are constantly evolving. Many of them use industry-standard protocols and interface with other products, but they all need certain foundational capabilities to onboard users, provision infrastructure, and surface key metrics. These functions are critical for enabling SaaS providers to scale. However, if every company invested in building these capabilities, it’d take resources — slowing down the time to market.

To address this challenge, AWS SaaS Boost provides functionality including tenant isolation, data partitioning, monitoring, metering, and billing. According to Amazon, the focus is on creating an environment that brings together all the elements of a ready-to-use SaaS architecture, removing much of the heavy lifting commonly associated with migrating a solution to a SaaS model.

Unifying data across disparate sources is one key feature in AWS SaaS Boost. Between 60% and 73% of all data within corporations is never analyzed for insights or larger trends, a Forrester survey found. The opportunity cost of this unused data is substantial, with a Veritas report pegging it at $3.3 trillion by 2020. That’s perhaps why organizations have taken an interest in technologies like AWS SaaS Boost that help to ingest, understand, organize, share, and act on data from multiple environments.

Data challenges

According to Gartner, creating a‌n architecture‌ ‌that helps‌ ‌operationalize data‌ ‌pipelines‌ ‌is one‌ ‌of‌ ‌the‌ ‌major‌ ‌trends‌ ‌for‌ ‌2021. Organizations want to make better use of their data, but most lack a mature strategy. Indeed, surveys show that data’s business impact is limited by challenges in lifecycle management.

Recognizing this, Amazon designed AWS SaaS Boost to be adaptable to the needs of individual projects and organizations. The management and core services of SaaS Boost were built using a serverless application model, with a dashboard where users can configure the ports, domains, compute settings, databases, file systems, and billing options unique to their apps.

New tenants are introduced to the AWS SaaS Boost environment through an onboarding process that collects a tenant’s configuration options and launches an automation. From there, AWS SaaS Boost provisions tenants with separate subdomains that are used to route them to their architectures. The specific resources that apps will need are set up automatically, so that when new versions of the apps are uploaded, SaaS Boost can deploy the updates to all tenants.

Above: A portion of the SaaS Boost onboarding process.

Image Credit: Amazon

On the analytics side, SaaS Boost includes a collection of tenant-focused graphs that can be used to analyze trends. Beyond this, the tool enables integration with preprovisioned infrastructure that can aggregate and surface custom metrics views.

In a blog post, AWS worldwide partner solution architecture Adrian De Luca said that the goal is to “build a vibrant community of developers using AWS SaaS Boost” for production workloads. “We’d like to [encourage] contributors [to donate] code to enhance and optimize … features. As the project matures, we plan to invite other maintainers to take active roles in determining the project’s direction,” he wrote. “Throughout the preview period with developers all over the world, we received interest from large industry-leading software companies who want to offer their traditional products in an easier way, startups who want to build new products with it, and systems integrators modernizing enterprise software on behalf of customers.”

VentureBeat

VentureBeat’s mission is to be a digital town square for technical decision-makers to gain knowledge about transformative technology and transact.

Our site delivers essential information on data technologies and strategies to guide you as you lead your organizations. We invite you to become a member of our community, to access:

  • up-to-date information on the subjects of interest to you
  • our newsletters
  • gated thought-leader content and discounted access to our prized events, such as Transform 2021: Learn More
  • networking features, and more

Become a member

Continue Reading

Tech

Hidden Leaf Games raises $3.2 million on a MOBA gambit called Fangs

Published

on

Hidden Leaf Games is making a 3v3 MOBA.

Hidden Leaf Games is making a three-vs.-three multiplayer online battle arena (MOBA) game called Fangs. They have raised $3.2 million.Read More3P8UNcLPZCo

Continue Reading

Trending